Public beta

Relay statistics

Live aggregate performance data. This page does not contain player names, conversations, positions, or Minecraft server addresses.

RELAY ONLINE
Online now—authenticated clients
Speaking now—active voice streams
Server contexts—anonymous voice scopes
Live payload—MBIT/S— packets/s
Voice entering—— Mbit/s from speakers
Average fanout—copies per incoming frame
Peak online—since relay restart
Peak speaking—since relay restart
Traffic windowLAST 90 SECONDS
waiting for relay…
Relay processGOOD WATCH HIGH
CPU—
Memory—
Event-loop p99—
Peak payload—
Uptime—
Since relay restart
Sessions—
Voice frames in—
Audio copies out—
Payload moved—
Backpressure drops—
Rate-limited frames—
Send errors—

Aggregate relay statistics only. No player identities, messages, coordinates, audio, or server addresses are exposed.